These two games were combined because the Automation community desperately wanted some ability to drive their cars around at least a little bit and from their perspective they got a great deal, but if you are only interested in crashing cars, the vehicles from Automation are simply not made for that. The export function is fully functional but the cars from Automation are nowhere near as detailed, neither are the physics very satisfactory. You need to keep in mind that the game at it's core will be a car factory tycoon simulator, the car creation sandbox is just extra. There are also surprisingly complex fan competitions that pop up every once in a while and those can be a real challenge. Last month, fintech SaaS startup Mintoak raised 20 Mn in its Series A funding round. I see a lot of people use it to make hyper sport vehicles but honestly I've had a blast making realistic, every-day cars with reasonable power and decent fuel consumption. Chennai and San Francisco-based accounts receivable (AR) automation startup Growfin has raised a 7.5 Mn (INR 57. Automation is still very work in progress, but it's pretty fun, I actually learned a lot about cars and engines playing it for a few months. This is being made for a video series, so the mod will be updated in parts.
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